AI Insights · Timothy · July 2023
Top 5 Entertainment Mascot Games on iOS in Australia Q2 2023
Explore the performance of the top 5 entertainment mascot games on iOS in Australia during Q2 2023, including trends in downloads, revenue, and active users.
In Q2 2023, the top entertainment mascot games on iOS in Australia showcased varying trends in downloads, revenue, and active user engagement. Here’s a closer look at the performance of these popular games.
Angry Birds Dream Blast from Rovio Entertainment Oyj saw a steady revenue trend, peaking at approximately $22.4K in the first week of April and slightly dipping to around $15.7K in early June before recovering to $18.2K by the end of the quarter. Weekly downloads fluctuated, starting at 900 and rising to a high of 1.9K in early May. The game’s active user base increased from 11.8K to 15.5K by mid-June, indicating growing engagement.
Disney Emoji Blitz Game by Jam City, Inc. experienced varied revenue, ranging from $6.2K to $10.9K, with notable peaks in early April and late May. Downloads showed a significant drop from 1.2K in late March to 527 in mid-June, with a minor recovery to 744 by the end of the quarter. Active users decreased from 2.4K to 1.6K over the quarter, with a slight uptick to 1.9K in the final week.
World of Peppa Pig: Kids Games by Find Your Fun maintained a consistent revenue stream, averaging around $6.2K to $7K weekly. Downloads remained relatively stable, ranging from 1.5K to 2.1K. Active users hovered around 5K, with minor fluctuations throughout the quarter.
Angry Birds POP! from Rovio Entertainment Oyj had modest revenue, peaking at $1.4K in mid-May and dropping to approximately $1K by early June. Downloads were minimal, with a brief spike to 70 in early June. Active users remained fairly steady, averaging around 1.3K, with a slight decrease to 1.1K by the end of June.
Angry Birds Match 3, also by Rovio Entertainment Oyj, showed a consistent revenue trend, peaking at $1.2K in early June. Downloads were low, with occasional minor increases, but no downloads were recorded in the last week of June. Active users fluctuated slightly, averaging around 50, with a minor drop to 41 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.